Global Agenda, TPS/MMO, (3½/5)
A friend of mine introduced me to this game when it first came out in Feb 2010, but at that time there was no trials and neither of us wanted to shell out 40-50 bucks on a game that we didn't know about lol.
After the trial came out I was blown away. I didn't exactly believe it the first time someone mentioned an "MMO" being "Skill Based" and not "Gear Based". And for the most part it is. I was killing level 50s at level 15.
There are 4 classes you can play; Assault, Medic, Recon, and Robotics.
*CLASS BREAK DOWN
» Assault; Basically take damage, get healed. But unlike most MMO's Assaults can actually deal alot of damage while tanking. So they're basically meat shields that can dish out a lot of damage at the same time.
» Medic; Durer healing class. Shoot your teammates to heal them, along with various cool down devices, but if you don't want to heal, you can go "Poison", which deals deadly damage over time effects. But just like every healing class that goes into damage ... no one will like you lol.
» Recon; OMG STEALTH! Yah, that brings a sh*t ton of no nothings noobs to play this class. There are VERY few recons on this game that are good players. But those who are good at recons, play a big role with various ways of crowd control. Whether it's using your sniper gun from afar or stealth up and using your area of effect bombs near the center point of their team. Or you could even go melee ... but don't melee, it's pretty much worthless lol.
» Robotics; Defense or somewhat of an Offensive defense (if that makes any sense), but definitely a support class. Robotics are able to build turrets an healing station, along with force fields to protect their team/turrets. But on the other side of robotics is called "Drones". Drones are these little robots that hit HELLA hard, but only last for 10 seconds. I know it does sound very long, but imagine this little drone hitting you for a good amount of damage, with the player hitting you, and all of his team hitting you as well- now imagine if that little drone can see stealth or slow your movement speed WAY down or even shoot missiles at you ... BECAUSE THEY DO.
My main complaint about this game is the seemingly lack of content, but they're coming out with the 1.3 patch very soon. The reason for the lack of content in my opinion, is because they released too early. But the upcoming patch notes for 1.3 is adding a sh*t ton more to do.
Another complain is are some of the highly experienced alliances that do actually have a massive advantage in the Conquest Mode (aka AvA). They've won zones and as reward for winning, they've received awesome equipment on a ridiculous scale -_-"
So turns out the "Skill Base" idea only goes so far. Unless Hi-Rez decides to balance this sort of thing out, I honestly think their game will quickly become a flop and obsolete once All Points Bulletin(APB) is released ... which I hope is very soon lol.
All in all, I give GA a 3½ out of 5 for being refreshingly original, but not any higher than that since their idea of being a "Skill Based" game still needs a lot on re-balancing.
There is an optional monthly fee, but they're giving away the next 30 days after 1.3 comes out for free, so people can try out the patch. So I assume by them doing this, their pretty confident that the new content in the patch will be very worth the wait.
The monthly fee grants you access to Conquest Mode (AvA).
Along with a free trial that limits you to only be able to go to level 15, and a money cap of 100k.
Here's a video you can slip through if you want. It shows actual game play of each class. I think it was recorded pre-release though.
http://www.youtube.com/watch?v=zO8CXH225g0
Friday, April 30, 2010
Game Reviews? Yah, starting with ...
In addition to a post here and there, I'm gonna post game reviews and possibly class projects (in im a bunch of photoshop classes)
Imma start with ...
EVEonline, SciFi/MMO, (2/5)
I downloaded the trial of this.
It's definitely not a "new player friendly" game. I'd love to pursue it and have a hella pirating ship, but the time it takes to get to that point is just too long!
The game game itself is very unique and has a massive amount of different things that you can do. Including mining, mission, making items, pirating, pvp, etc etc. But like I said, to get to the point to be able to do any of that takes a while.
I talked to a few players in the game and they all told me the same thing, "It takes at least 1 or 2 months to get a decent ship" ... a "DECENT" ship. To me that ridiculous for one game + a factor of the game is that your ship is destroyed ... it gone. Just like that. You can get insurance for it and get money back, but the insurance doesn't pay for the equipment that you have attatched to it (i.e guns, electrical stuff, extra armor, etc etc).
Something else that I didn't like was how empty the universe in it is. Imo, the game devs made the EVE Universe WAY to huge, but this was probably because they thought it'd bring in more players than it actually does. So since the universe is empty in most of its Systems, traveling to the areas where other players are takes a huge amount of time. And when you get there, and you don't have a decent ship, you're dead.
So pretty much this game had potential to be awesome, but the game devs made it too hard for new players to pick up them game and have a good time from the start.
Thus a 2 outta 5, imo.
»Also, it has a monthly fee >_<
Imma start with ...
EVEonline, SciFi/MMO, (2/5)
I downloaded the trial of this.
It's definitely not a "new player friendly" game. I'd love to pursue it and have a hella pirating ship, but the time it takes to get to that point is just too long!
The game game itself is very unique and has a massive amount of different things that you can do. Including mining, mission, making items, pirating, pvp, etc etc. But like I said, to get to the point to be able to do any of that takes a while.
I talked to a few players in the game and they all told me the same thing, "It takes at least 1 or 2 months to get a decent ship" ... a "DECENT" ship. To me that ridiculous for one game + a factor of the game is that your ship is destroyed ... it gone. Just like that. You can get insurance for it and get money back, but the insurance doesn't pay for the equipment that you have attatched to it (i.e guns, electrical stuff, extra armor, etc etc).
Something else that I didn't like was how empty the universe in it is. Imo, the game devs made the EVE Universe WAY to huge, but this was probably because they thought it'd bring in more players than it actually does. So since the universe is empty in most of its Systems, traveling to the areas where other players are takes a huge amount of time. And when you get there, and you don't have a decent ship, you're dead.
So pretty much this game had potential to be awesome, but the game devs made it too hard for new players to pick up them game and have a good time from the start.
Thus a 2 outta 5, imo.
»Also, it has a monthly fee >_<
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